《多媒体技术》教学大纲
课程代码 | 145161 |
课程名称 | 多媒体技术 |
英文名称 | Multimedia Technology |
课程类别 | 专业领域选修课 |
课程性质 | 选修 |
学时 | 总学时:40 上机学时:0 实验学时:8 实践学时:0 |
学分 | 2.5 |
开课学期 | 第六学期 |
开课单位 | 计算机科学与工程学院 |
适用专业 | 计算机科学与技术、计算机软件、网络工程、信息安全 |
授课语言 | 中文授课 |
先修课程 | 计算机图形与图像 |
课程对毕业要求的支撑 | 本课程对学生达到如下毕业要求有如下支撑: 3.设计/开发解决方案:能够设计针对复杂与计算机相关工程问题的解决方案,设计满足特定需求的系统、单元(部件)或工艺流程,并能够在设计环节中体现创新意识,考虑社会、健康、安全、法律、文化以及环境等因素。 4.研究:能够基于科学原理并采用科学方法对与计算机相关复杂工程问题进行研究,包括设计实验、分析与解释数据、并通过信息综合得到合理有效的结论。 5.使用现代工具:能够针对与计算机相关复杂工程问题,开发、选择与使用恰当的技术、资源、现代工程工具和信息技术工具,包括对复杂工程问题的预测与模拟,并能够理解其局限性。 9.个人和团队:能够在计算机学科背景下的团队中承担个体、团队成员以及负责人的角色。 |
课程目标 | 完成课程后,学生将具备以下能力: (1)从研究、开发和应用角度出发,讲述多媒体计算机的定义、关键技术、现状及其发展趋势;音频信息和视频信息的获取和处理技术及现行编码国际标准;多媒体计算机硬件和软件体系结构;超文本和超媒体技术;多媒体计算机的应用技术,包括多媒体电子出版物的创作、多媒体会议系统、多媒体数据库及基于内容的检索。[3、4] (2)本课程除了教授学生多媒体技术的概念及基本理论以外,还对目前流行的多媒体软件进行介绍和实验,使得学生不仅掌握书本的知识,还对多媒体软件的操作有所了解。[3、4、5、9] |
课程简介 | 本课程要求掌握课程的主要目的与任务,同时了解多媒体技术在国民经济中的重要作用。以华南理工大学多媒体技术领域科学家的研究成果作为激励故事,培养学生脚踏实地、立足创新的优良作风。《多媒体技术》是一门计算机科学与技术学院开设的学科基础选修课,随着计算机网络的发展,多媒体技术也得到了空前的发展,其应用也异常广泛。本课程除了教授学生多媒体技术的概念及基本理论以外,还对目前流行的多媒体软件进行介绍和实验,使得学生不仅掌握书本的知识,还对多媒体软件的操作有所了解。 |
教学内容与学时分配 | (1)多媒体导论 (3学时) 教学内容: 让学生了解多媒体技术是一门综合学科,学习多媒体具有十分重要的意义。什么是多媒体,多媒体和超媒体,万维网,多媒体软件工具概述。 教学要求: 了解多媒体技术发展的现状和方向。 (2)图形和图像的数据表现 (1学时) 教学内容: 图形/图像的数据类型,常见的文件格式以及进一步探索。 教学要求: 掌握图形图像的计算机表示原理,了解常见的文件格式。 (3)图像处理 (4 学时) 教学内容: 图像增强,图像恢复和重建,图像分割,模式识别。 教学要求: 了解计算机图像处理的基本原理和常用方法。 (4)视频中的基本概念 (3 学时) 教学内容: 视频信号的类型,模拟视频,数字视频。 教学要求: 掌握和理解计算机视频的基本概念。 (5)视频处理 (4 学时) 教学内容: 视频采集,视频图像分析,实时处理,智能视频监控。 教学要求: 了解计算机视频处理的基本原理和应用。 (6)数字音频 (3 学时) 教学内容: 声音数字化,乐器数字接口(MIDI),音频的量化和传输。 教学要求: 了解了解计算机音频处理的基本原理和应用。 (7)多媒体压缩 (4学时) 教学内容: 基本压缩算法,图像压缩标- JPEG,视频压缩标准- MPEG和H.26X,音频压缩标准。 教学要求: 理解多媒体数据压缩技术的基本原理和方法。 (8)基于内容的检索 (3 学时) 教学内容: 多媒体数据管理,多媒体数据库系统,基于内容的多媒体检索,MPEG7。 教学要求: 了解基于内容检索技术的发展现状和研究方向。 (9)虚拟现实和增强现实 (4学时) 教学内容: 三维场景构建,硬件接口设备,动画编著,虚拟现实和增强现实系统设计基本方法原理。 教学要求: 初步认识和了解虚拟现实和增强现实技术的基本原理和方法。。 (10)多媒体通信 (3学时) 教学内容: 视频电话,视频会议系统,发布媒体系统,视频监控,移动多媒体。 教学要求: 了解多媒体通信技术的发展现状和研究方向。 |
实验教学(包括上机学时、实验学时、实践学时) | 有 |
教学方法 | 课程教学以课堂教学、课外作业、上机实验、单元测试、课程设计等教学方法等共同实施。 |
考核方式 | 本课程注重过程考核,成绩比例为: 平时作业、实验和课堂表现:10% 平时上机测试:20% 期末考试(论文或课程设计):70% |
教材及参考书 | 现用教材:Ze-Nian Li, Mark S.Drew,史元春译,多媒体技术教程,机械工业出版社, 2007.1 主要参考资料: [1] 马华东,多媒体技术原理及应用,清华大学出版社,2002。 [2] 钟玉琢等编著,多媒体计算机技术及应用,高等教育出版社,1999。 |
制定人及制定时间 | 张艳青,2019年9月12日 |
“Multimedia Technology” Syllabus
Course Code | 145161 |
Course Title | Multimedia Technology |
Course Category | Specialty-related Course |
Course Nature | Elective Course |
Class Hours | 40 |
Credits | 2.5 |
Semester | The sixth Semester |
Institute | The school of Computer Science and Engineering |
Program Oriented | Computer science and technology, softwareengineering, network engineering, information security |
Teaching Language | Chinese |
Prerequisites | Computer graphics and images |
Student Outcomes (Special Training Ability) | The students are able to 3. Design/Development solutions: Students will explore how to solve related computer engineering problems with satisfactory program design by using specific systems, units or technical process. And they will also learn to create innovative solutions in program design by taking social factors into consideration, such as society, health, security, law, culture and environment, etc. 4. Research: This unit prepares students to do research on computer engineering projects by applying scientific principles and methods they learned to practice, such as designing experiments, analyzing and interpreting data, information synthesizing, so that some valid conclusion can be drawn. 5. Using modern techniques: This section provides students with opportunities to develop, select and apply proper modern techniques in computer science, engineering and information technology. They will learn to predict and stimulate some complicated engineering problems and create satisfactory solutions as well as understand its limitations. 9. Individual and team: Students will learn to play the role of an individual, team member and leader at the same time in computer science background. |
Teaching Objectives | After education, The students are able to [3,4,5,9] 1. independently handle analysis, concept development, design an d planning as well as the realisation and management of multimedia tasks and contribute to the implementation, management and maintenance of Multimedia productions; 2. handle development oriented situations and through innovative processes adapt multimedia solutions according to commercial conditions; 3. acquire modern knowledge, skills and competences within the fields of multimedia; 4. participate in managerial and work related functions in cooperation with others having a different educational, linguistic and cultural background, and participate in and manage cooperation and communication professionally within networks. |
Course Description | This course requires a mastery of the main objectives and tasks of the course, as well as an understanding of the important role of multimedia technology in the national economy. Take the research results of scientists in the field of multimedia technology of south China university of technology as inspiring stories to cultivate students' down-to-earth and innovative style. Multimedia technology is a specialty-related elective course offered by computer science and Technology school. With the development of computer network, multimedia technology has been developed unprecedentedly, and its application is also very widespread. This course teaches students besides concept of multimedia technology and basic theory are introduced and experiments on the popular multimedia software, so that students not only master the knowledge in books, but also on the understanding of multimedia software operation. |
Teaching Content and Class Hours Distribution | 1. Introduction to multimedia (3 hours) Content of courses: Let students understand that multimedia technology is a comprehensive subject, learning multimedia is of great significance. What are multimedia and hypermedia, the world wide web, and multimedia software tools outlined?. Teaching requirements: Understand the current situation and direction of multimedia technology development. 2. Data representation of graphics and images (1 hours) Content of courses: Graphic / image data types, common file formats, and further exploration. Teaching requirements: Master the principle of computer representation of graphic images, and understand the common file formats. 3. Image processing (4 hours) Content of courses: Image enhancement, image restoration and reconstruction, image segmentation, pattern recognition. Teaching requirements: Understand the basic principles of computer image processing and common methods. 4. Basic concepts in video (3 hours) Content of courses: Types of video signals, analog video, digital video. Teaching requirements: Mastering and understanding the basic concepts of computer video. 5. Video processing (4 hours) Content of courses: Video capture, video image analysis, real-time processing, intelligent video surveillance. Teaching requirements: Understand the basic principles and applications of computer video processing. 6. Digital audio (3 hours) Content of courses: Digital audio, musical instrument digital interface (MIDI), audio quantization and transmission. Teaching requirements: Understand the basic principles and applications of computer audio processing. 7. multimedia compression (4 hours) Content of courses: Basic compression algorithms, image compression standards - JPEG, video compression standards - MPEG and H.26X, audio compression standards. Teaching requirements: Understand the basic principles and methods of multimedia data compression technology. 8. Content based retrieval (3 hours) Content of courses: Multimedia data management, multimedia database systems, content based multimedia retrieval, MPEG7. Teaching requirements: Understanding the development and research direction of content based retrieval technology. 9. virtual reality and augmented reality (4 hours) Content of courses: Three dimensional scene construction, hardware interface equipment, animation editing, basic methods and principles of virtual reality and augmented reality system design . Teaching requirements: Initial understandingof the fundamentals and methods of virtual reality and augmented reality.. 10. multimedia communication (3 hours) Content of courses: Video telephony, video conferencing systems, publishing media systems, video surveillance, mobile multimedia. Teaching requirements: Understanding the current situation and research direction of multimedia communication technology. |
Experimental Teaching | yes |
Teaching Method | The teaching style on theprogramme is a dynamic, interactive process where there isemphasis on the students' active participation. The students take their own responsibility for their ownlearning process alongsideactive input from the teaching staff. The teaching takes the form of acombination of class teaching, project work in groups and individual work, most often with interdisciplinary problems to solve and always with a specific application as a starting point. To ensure the optimum subject teaming an d personal development for each individual student, the programme uses a variety of teaching methods with an emphasis on dialogue, discussion and projects. The teaching is organised using a variety of methods such as class teaching, workingin teams, interdisciplinary cases, team work, guest lecturers, organisation visits and project work. |
Examination Method | This course focuses on process assessment, and the achievement ratio is: Routine assignments, experiments and class performance: 10% Usual computer test: 20% Final examination (thesis or course design): 70% |
Teaching Materials and Reference Books | Teaching material Ze-Nian Li, Mark S.Drew, Shi Yuancun, Multimedia technology, mechanical industry press, 2007.1 Main reference material: [1] Ma Huadong, multimedia technology principles and applications, Tsinghua University press, 2002. [2] Zhong Yuzuo, etc. Multimedia computer technology and application, higher education press, 1999. |
Prepared by Whom and When | Zhang Yanqing, September 12, 2019 |
《多媒体技术》实验教学大纲
课程代码 | 145161 |
课程名称 | 多媒体技术 |
英文名称 | Multimedia Technology |
课程类别 | 专业领域选修课 |
课程性质 | 选修 |
学时 | 总学时:40 上机学时:0 实验学时:8 实践学时:0 |
学分 | 2.5 |
开课学期 | 第六学期 |
开课单位 | 计算机科学与工程学院 |
适用专业 | 计算机科学与技术、计算机软件、网络工程、信息安全 |
授课语言 | 中文授课 |
先修课程 | 计算机图形与图像 |
毕业要求(专业培养能力) | 本课程对学生达到如下毕业要求有如下贡献: 3.设计/开发解决方案:能够设计针对复杂与计算机相关工程问题的解决方案,设计满足特定需求的系统、单元(部件)或工艺流程,并能够在设计环节中体现创新意识,考虑社会、健康、安全、法律、文化以及环境等因素。 4.研究:能够基于科学原理并采用科学方法对与计算机相关复杂工程问题进行研究,包括设计实验、分析与解释数据、并通过信息综合得到合理有效的结论。 5.使用现代工具:能够针对与计算机相关复杂工程问题,开发、选择与使用恰当的技术、资源、现代工程工具和信息技术工具,包括对复杂工程问题的预测与模拟,并能够理解其局限性。 9.个人和团队:能够在计算机学科背景下的团队中承担个体、团队成员以及负责人的角色。 |
课程培养学生的能力(教学目标) | 完成课程后,学生将具备以下能力: (1)从研究、开发和应用角度出发,讲述多媒体计算机的定义、关键技术、现状及其发展趋势;音频信息和视频信息的获取和处理技术及现行编码国际标准;多媒体计算机硬件和软件体系结构;超文本和超媒体技术;多媒体计算机的应用技术,包括多媒体电子出版物的创作、多媒体会议系统、多媒体数据库及基于内容的检索。[3、4] (2)本课程除了教授学生多媒体技术的概念及基本理论以外,还对目前流行的多媒体软件进行介绍和实验,使得学生不仅掌握书本的知识,还对多媒体软件的操作有所了解。[3、4、5、9] |
课程简介 | 《多媒体技术》是一门计算机科学与技术学院开设的学科基础选修课,随着计算机网络的发展,多媒体技术也得到了空前的发展,其应用也异常广泛。本课程除了教授学生多媒体技术的概念及基本理论以外,还对目前流行的多媒体软件进行介绍和实验,使得学生不仅掌握书本的知识,还对多媒体软件的操作有所了解。 |
主要仪器设备与软件 | PC机,多媒体相关工具软件 |
实验报告 | 实验报告要包含“实验目的及要求”、“实验过程(实验步骤、实验数据)”和“小结” |
考核方式 | 实验操作(30%)+实验报告(40%)+预习、考勤、实验纪律(30%) |
教材、实验指导书及教学参考书目 | 实验指导书:自编 参考书:张艳青.多媒体技术实验讲义(ppt课件) |
制定人及发布时间 | 张艳青 2019年9月12日 |
《多媒体技术》实验教学内容与学时分配
实验项目编号 | 实验项目名称 | 实验学时 | 实验内容提要 | 实验类型 | 实验要求 | 每组人数 | 主要仪器设备与软件 |
1 | 3D模型制作 | 4 | 学习3DMAX与CUL3D等计算机三维建模工具的使用,制作一个具有相当复杂度的3D模型。 | 设计性 | 必做 | 1 | PC机,3DMAX与CUL3D等计算机三维建模工具软件 |
2 | 计算机动画制作 | 4 | 熟悉Macromedia Flash软件的基本使用。用MF制作出一个Flash MTV,实验报告中应给出具体的制作过程和方法。利用MF的渲染滤镜、运行时位图缓冲等技巧来制作flash。 也可以在实验1的基础上,利用3DMAX与CUL3D等计算机三维建模工具来制作三维动画。 | 设计性 | 必做 | 1 | PC机,Macromedia Flash、3DMAX与CUL3D等计算机工具软件 |
“Multimedia Technology” Syllabus
Course Code | 145161 |
Course Title | Multimedia Technology |
Course Category | Specialty-related Course |
Course Nature | Elective Course |
Class Hours | 40 |
Credits | 2.5 |
Semester | The sixth Semester |
Institute | The school of Computer Science and Engineering |
Program Oriented | Computer science and technology, softwareengineering, network engineering, information security |
Teaching Language | Chinese |
Prerequisites | Computer graphics and images |
Student Outcomes (Special Training Ability) | The students are able to 3. Design/Development solutions: Students will explore how to solve related computer engineering problems with satisfactory program design by using specific systems, units or technical process. And they will also learn to create innovative solutions in program design by taking social factors into consideration, such as society, health, security, law, culture and environment, etc. 4. Research: This unit prepares students to do research on computer engineering projects by applying scientific principles and methods they learned to practice, such as designing experiments, analyzing and interpreting data, information synthesizing, so that some valid conclusion can be drawn. 5. Using modern techniques: This section provides students with opportunities to develop, select and apply proper modern techniques in computer science, engineering and information technology. They will learn to predict and stimulate some complicated engineering problems and create satisfactory solutions as well as understand its limitations. 9. Individual and team: Students will learn to play the role of an individual, team member and leader at the same time in computer science background. |
Teaching Objectives | After education, The students are able to [3,4,5,9] 1. independently handle analysis, concept development, design an d planning as well as the realisation and management of multimedia tasks and contribute to the implementation, management and maintenance of Multimedia productions; 2. handle development oriented situations and through innovative processes adapt multimedia solutions according to commercial conditions; 3. acquire modern knowledge, skills and competences within the fields of multimedia; 4. participate in managerial and work related functions in cooperation with others having a different educational, linguistic and cultural background, and participate in and manage cooperation and communication professionally within networks. |
Course Description | Multimedia technology is a specialty-related elective course offered by computer science and Technology school. With the development of computer network, multimedia technology has been developed unprecedentedly, and its application is also very widespread. This course teaches students besides concept of multimedia technology and basic theory are introduced and experiments on the popular multimedia software, so that students not only master the knowledge in books, but also on the understanding of multimedia software operation. |
Instruments and Equipments | PC, multimedia related tool software |
Experiment Report | The experimental report should include the purpose and requirements of the experiment, the experimental process (experimental procedures, experimental data) and summary" |
Assessment | Experimental operation (30%) + experiment report (40%) + preview, attendance, experimental discipline (30%) |
Teaching Materials and Reference Books | Experiment instruction: Self-made Reference book: Zhang Yanqing. Multimedia technology experiment handouts (PPT ) |
Prepared by Whom and When | Zhang Yanqing, July 12, 2017 |
“Multimedia Technology” Experimental Teaching Arrangements
No. | Experiment Item | Class Hours | Content Summary | Category | Requirements | Number of Students Each Group | Instruments, Equipments and Software |
1 | 3D modeling | 4 | To study the use of computer 3D modeling tools such as 3DMAX and CUL3D, a 3D model with considerable complexity is produced. | Design | Compulsory | 1 | PC, 3DMAX and CUL3D and other computer 3D modeling tools software |
2 | Computer Animation | 4 | Familiar with the basic use of Macromedia Flash software. Flash are produced by a MTV, the experimental report should be given a specific process and methods of production. Making use of MF rendering filter, run-time bitmap buffer and other skills to make flash. On the basis of Experiment 1, 3D animation tools such as 3DMAX and CUL3D can be used to make 3D animation. | Design | Compulsory | 1 | PC, MacromediaFlash, 3DMAX and CUL3D and othertools software |